This is my submission to the Artstation Beyond Human challenge.
Original concept by Alexandr Melentiev
https://www.artstation.com/artwork/nY85kO
This was by far, the biggest challenge for me, not just in terms of the actual size, but the amount of work that was put in. This was a legitimate, 2-month sprint.
There is always room for improvement, but I would say I achieved more than I expected.
Many textures were used, I cant even tell you which, because I dont know which were free, bought or came with Substance.
Plugins used:
-Waterfall tool
https://www.unrealengine.com/marketplace/en-US/product/waterfall-tool
-Fire particles (unreal free month thing)
https://www.unrealengine.com/marketplace/en-US/product/m5-vfx-vol2-fire-and-flames
-Water (again, unreal free thing)
https://www.unrealengine.com/marketplace/en-US/product/uiws-unified-interactive-water-system
The entire project was made up of around 142 unique props, where some were variations, edits, adjustments or made via modular pieces I made.
I would also like to thank Cédric Arsenault , Jonas Bauer and Ben Keeling for their technical input and assistance, as well as Mathew O for the encouragement.
Hope you like it and see you in the next one! =)